Back to Buy Singles![Pulsemon - Booster DOUBLE DIAMOND [BT06] (BT6-033) [R] Single Card](https://storage.googleapis.com/glitch-guild-tcg-assets/cards/digimon-BT6-033.webp?v=1784824225398?v=20260721)
![Pulsemon - Booster DOUBLE DIAMOND [BT06] (BT6-033) [R] Single Card](https://storage.googleapis.com/glitch-guild-tcg-assets/cards/digimon-BT6-033.webp?v=1784824225398?v=20260721)
DigimonRareBT6-033
Pulsemon
Out of Stock
Royal Mail Tracked•Kent, UK
Card Specifications
- Set
- Booster DOUBLE DIAMOND [BT06]
- Card Type
- Digimon
- Colour
- Yellow/Yellow
- Level
- 3
- DP
- 2000
- Form
- Rookie
- Attribute
- Vaccine
- Digimon Type
- Beastkin
- Digivolve Cost 1
- Yellow 0 from Lv.2
Card Effect
On Play You may trash cards from the top of your security stack until there are 3 left; gain 1 memory for each security card trashed.
Inherited Effect
Your Turn While you have 3 security cards, this Digimon gains Jamming. (This Digimon can't be deleted in battles against Security Digimon.)
Card Q&A
Q:When I play this card, does its [On Play] effect force me to trash cards from my security stack until there are 3 cards left?
A:No, this card’s [On Play] effect allows you to trash any number of cards, from zero cards, up to however many cards you need to trash for you to have 3 cards left in your security stack.
Q:How does this card’s [On Play] effect work if I have 3 or fewer cards in my security stack?
A:You can’t trash any security cards, so the effect does nothing.
Q:I have 5 cards in my security stack. Can I use this card’s [On Play] effect to only trash 1 security card and gain 1 memory?
A:Yes, you can.